vacancies advertise contact news tip The Vault
facebook rss twitter

Sony provides the first details of next gen VR on PlayStation 5

by Mark Tyson on 24 February 2021, 11:11

Tags: Sony (NYSE:SNE)

Quick Link: HEXUS.net/qaeqag

Add to My Vault: x

Sony's SVP of platform planning and management, Hideaki Nishino, has posted a blog post sharing the first details of a next gen VR headset designed for the PlayStation 5. Nishino starts by reminding us of what he considers to be the highlights of the existing PlayStation VR system – its broadening of the adoption of VR gaming, and acclaimed VR titles such as Astro Bot: Rescue Mission, Beat Saber, and Resident Evil 7 Biohazard.

Some current gen PSVR titles have been enhanced for PS4 Pro, and even PS5, and in the meantime, while developers work on next-gen PSVR hardware and software, Nishino says there are numerous new VR titles coming along shortly, like After The Fall, Sniper Elite VR, and Humanity. These can help fill the gap between current gen and next gen PSVR, as you will be waiting until 2022 for its launch, the blog post hints.

Dramatic leaps in performance and interactivity

Of course the next gen PSVR will deliver big improvements over its predecessor. The new PS5 is significantly more powerful than the PS4/Pro and the original Sony VR HMD is going to be five years old or so before its successor arrives. The new headset, says the Sony SVP, will give players a greater sense of presence and immersion than ever.

Hardware technical improvements to precipitate the much improved VR experience are wide-ranging and cover boosts to features from display resolution and field of view to tracking and input. Beyond the leap forward with its next gen single-cord connected HMD, Sony days it is excited about its new VR controller which are influenced by some key features from the new PS5 DualSense controllers.

We are still waiting for VR HMDs to become an essential accessory for PC gaming. PC VR experiences are better than ever, but it still forms a small portion of the PC gaming market. We still need consoles, affordable VR systems, and more 'killer apps' for the immersive VR way of enjoying media and gaming to break out.



HEXUS Forums :: 7 Comments

Login with Forum Account

Don't have an account? Register today!
Great news - I had worried that Sony might have given up on the idea, given how “average” the PSVR was in practice…but if they are going in on this again, this is great!
Not that I am likely to use their hardware for it, but the more investment in VR continues, the better the chance it won't end up being another 3DTV :)
the fact they didnt ditch cable like the rest VR systems is disappointing
aniilv
the fact they didnt ditch cable like the rest VR systems is disappointing


I strongly suspect there'll be an extra device to enable “wireless”, or even a new headset, just to hammer to wallet even more.

I found the reliability of the tracking to be a huge issue with PSVR. It would be fine for a short while, then your weapon would jump to an off angle.
Still not completely sold on VR, saying that… I'm still not even really keen on curved screens either… xD
I'm still waiting for them to properly implement something similar to the old light guns… that'd make VR a little more enticing for me.
Sam 359;4285985
I'm still waiting for them to properly implement something similar to the old light guns… that'd make VR a little more enticing for me.

Erm, I'm guessing you haven't actually tried VR? Shooting games are really a done deal at this point. I play a lot of Space Pirate Trainer where you shoot things with a ray/laser/grenade launcher gun. Then there's Dead and Buried western gunslinger game, Half Life Alyx and even various archery games.

VR is really good at this stuff, just using the standard hard controller. You can get gun adaptors to make then feel more like you are holding a gun if that helps you, I never bothered. It's not like you can see the hand controller, you have a headset on, so you see a gun :)