The good news is Bethesda is developing a new style of menu system for the latest game in the series, Elder Scrolls V: Skyrim, which takes some of its inspiration from Apple's iTunes interface.
"You know in iTunes when you look at all your music you get to flip through it and look at the covers and it becomes tangible? One of our goals was, 'What if Apple made a fantasy game? How would this look?' It's very good at getting through lots of data quickly, which is always a struggle with our stuff," Skyrim producer Todd Howard told Game Informer.
The old menu has been scrapped and totally revamped for Skyrim and will now feature "a simple compass interface that offers four options."
Press left and you can access magical equipment. Press right and you'll access the main inventory. Press up and you'll be presented with a view of the sky, whose stars represent your hero's development across different areas. Finally, press down and you'll gain access to the main map. It's a much simpler system, which should mean that you'll spend less time fumbling around trying to pin-point items.
Another major addition is a bookmark system, allowing you to choose your favourite spells and weapons so that you can quickly access them - there won't be an eight-item limit like the previous game.
More details on Skyrim should start to pour out over the coming months. In the meantime, check out Game Informer for more details on the new menu system.