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Review: Alpha Protocol - Xbox 360, PS3

by Steven Williamson on 2 June 2010, 12:27 2.25

Tags: Sega (TYO:6460), PC, Xbox 360, PS3, Action/Adventure

Quick Link: HEXUS.net/qaykf

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If you don't laugh you'll cry

Weapon-based combat is just dire and gets only marginally better once you gain access to better weapons and improve in certain areas. Furthermore, the targeting system is flawed and inaccurate and the cover system – where you hide behind random objects that enemies can shoot through anyway – is an absolute joke. The weak and gltichy one-button melee system is the final nail in the coffin and is yet another indication, in a sea of alarm-ringing technical failures, that the heart must have just fell out of Alpha Protocol during the development process.

If you don’t laugh you’d cry at spending money on this, especially when you see enemy A.I run around like headless chickens out in the open with no idea where you are, or watching them do the complete opposite and run at you like gormless zombies. Practically everything in Alpha Protocol leads to frustrating moments, from the dreadful lock-picking and computer hacking mini-games, to the clunky targeting system and glitchy animations.



My reviews are normally longer than this, but I've already wasted too much time with Alpha Protocol. Let's see this sub-genre tackled again, but properly next time. The sad thing is: if Alpha Protocol would have been finished properly this review would have been so different.
45%


HEXUS Forums :: 7 Comments

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Time to cross it off my list!
Hmmm, Obsidian games messes up seemingly winning concept… where have I seen this before?

Oh yeah, I remember. Neverwinter Nights 2. Poorly implemented, none of the immersion of the original, and if you installed the first expansion it broke the original campaign - fatally. I'll be fastidiously avoiding any game that Obsidian have had a hand in from now on…
Brilliant concept… was genuinely interested in this until I read the review :(

So you're telling me that this is the bunch who are tasked with creating Fallout New Vegas? I want to cry. I thought with it being back in the hands of some of the people who designed the original Fallout games, they'd produce a cracking game, but now I'm worried.
snootyjim
Brilliant concept… was genuinely interested in this until I read the review :(

So you're telling me that this is the bunch who are tasked with creating Fallout New Vegas? I want to cry. I thought with it being back in the hands of some of the people who designed the original Fallout games, they'd produce a cracking game, but now I'm worried.

To be honest, that's probably why this is crap. They've been working mainly on New Vegas, possibly?
Fingers crossed