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Review: inFamous - PS3

by Steven Williamson on 21 May 2009, 16:34

Tags: inFamous, Sony Computers Entertainment Europe (NYSE:SNE), PS3, Action/Adventure

Quick Link: HEXUS.net/qasdm

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Gameplay impressions.

What do we like?
The fascinating storyline of inFamous, which takes some very inventive twists and turns, is a real highlight. The imaginative ideas behind many of the objectives help immeasurably in making some very familiar mission structures (see GTA and Crackdown for details) feel fresh and exciting. The stylish narrative, which boasts a 2D comic book art-style, really drives the gameplay along and motivates you to want to progress and find out more.

Cole’s array of visually impressive abilities rejuvenates the fairly basic underlying third person shooter mechanic. This means that missions rarely feel repetitive or tedious, something that we've become accustomed to in games in this particular genre. Whether you're zapping puddles to electrocute enemies, Thunder dropping from the top of a skyscraper, or sending a vehicle spinning into a group of Reapers with the Shockwave ability, there are a range of entertaining and extremely satisfying actions to execute.

The platforming mechanics are also very smooth and Cole’s acrobatic skills are extremely responsive as you traverse the huge, interactive 3D environment, which has been cleverly designed to make the most of Cole's powers. Scaling buildings, grinding along power lines and leaping from rooftops across the Empire City is just as much as fun as using Cole's electrifying skills. inFamous offers a really nice blend of exciting combat and entertaining platforming.

The XP system ensures that gameplay is also rewarding by awarding you with points to unlock new abilities and upgrade old ones. As you do so you really do see Cole develop based on the choices you make. It's satisfying to see Cole mature into a powerful killing machine as you max up his powers.

What don't we like?
The targeting mechanic feels a little loose and unpredictable at times. You can sometimes hit a enemy when you're aiming slightly to his left or right, yet other times you'll miss completely. When there are multiple enemies on screen at one time it can be difficult to tame the over-sensitive targeting reticule, which zips across screen a little too swiftly. Those also seeking depth to the combat may be slightl disappointed that the cover mechanic is extremely basic.

A negative finger could also be waved at the repetitiveness of the missions, but we expect that from this genre. Largely, the developer has done a good job at ensuring the scenarios that you'll find yourself in are kept interesting.

Graphically, we didn't find Empire City as impressive as the trailers suggested. There are areas of the city that lack polish and some sections that are indistinguishable from the next, especially alleyways and sewers.


Click for larger image


Final Thoughts
We love the storyline of inFamous and we've enjoyed the option of being able to take a good or bad path and make some interesting moral decisions along the way. Cole's abilities are extremely satisfying to perform and leaping and dashing around Empire City is a great deal of fun. inFamous is almost the complete package, offering everything that you'd want from a super-hero adventure.

Final Verdict: 9/10


HEXUS Forums :: 5 Comments

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I can't remember the game. I think J.O.S.H was a bit annoyed a PS3 exclusive game was coming out on all platforms. I guess because he bought a PS3 especially for those titles. I guess he can smile now :)

I must say I am wondering how this game will compare to Prototype. It does not look like Prototype has the acrobatics Infamous has. Or the choice between good and EviL.

I just hunted down a Youtube video. Saw you can heal people and restain them. That electricity looks weedy. And there didn't seem to be an autoaim. Still, like the look of the acrobatics.
A bit gutted it is PS3 only TBH :(
Really loving this game. Downloaded the demo last night, and its amazing. Kind of hard to sum it up, mix of different games like GTA and Crackdown, with RPG elements. Getting very good reviews and i can see why. Well worth grabbing the demo to check it out :)

Heres a good video review http://uk.ps3.ign.com/dor/objects/800208/sucker-punch-project/videos/infamous_vdr_051109.html;jsessionid=9fql7il8i97th
Barrichello
Really loving this game. Downloaded the demo last night, and its amazing. Kind of hard to sum it up, mix of different games like GTA and Crackdown, with RPG elements. Getting very good reviews and i can see why. Well worth grabbing the demo to check it out :)

Heres a good video review http://uk.ps3.ign.com/dor/objects/800208/sucker-punch-project/videos/infamous_vdr_051109.html;jsessionid=9fql7il8i97th

Thanks for the link. My internet is sooo slow but once it loaded, very sweet.

I reckon that the way you climb up buildings in that video pees over Prototypes mechanics.

Out of interest, that footage looks pretty sharp. I have always found 360 to look low res on my monitor. I put that down to the fact that 360 does not ouput true 1080i.

It looks gorgeous on that video. Is that ouputting true 1080i ? Even the textures looked nice :)
Went out and got it yesterday, amazing game. I like these games that sneak in under the radar without all the over the top hype. If you have a PS3 you really want to get this game :) Enjoy!!
Barrichello
Went out and got it yesterday, amazing game. I like these games that sneak in under the radar without all the over the top hype. If you have a PS3 you really want to get this game :) Enjoy!!

seconded, got my preorder through on thursday. it really is an excellent game - i love the comicbook style cut scenes, the seamless animations when climbing, jumping, grabbing. the controls are great too, really polished game :)

a must buy for ps3 owners :D