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Battlefield 3 teaser and new details

by Steven Williamson on 7 February 2011, 14:36

Tags: Electronic Arts (NASDAQ:EA), FPS

Quick Link: HEXUS.net/qa4gd

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New details for Battlefield 3 have trickled out alongside a new teaser trailer and the launch of the official site.

Due for release this Autumn, and running on DICE'S Frostbite 2 engine, Battlefield 3 will feature both single player and co-op campaigns alongside a host of new features.

For the first time in the series, players will have the ability to go prone and today senior gameplay designer, Alan Kertz, has confirmed the inclusion of 3D spotting similar to what we saw in Battlefield: Bad Company 2. This will allow players to target the exact locations of enemies and flag them up to other players. Kertz confirmed that a red triangle will appear above the heads of those who have been spotted.

Speaking about spotting, Kertz said:

"Yes, there will be spotting. 2D spotting is a minimum. I want a form of 3D spotting that avoids, 'There, behind the tree.' 'What tree?'"

"I want a balanced 3D spot that works for a whole team."


"It's still early," he continued, "there's still plenty to do, and it's not like I'm going to forget about spotting, or the issues it creates. Spotted enemies could have a bomb dropped on them by an orbital space cannon for all I've decided right now."

Kertz also confirmed the inclusion of knives and dog tags, but didn't elaborate. Check out the teaser trailer...


HEXUS Forums :: 7 Comments

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Bring it on. I so want this to be good if not better than bf2 without going ott like call of duty and MOH.
For the first time in the series, players will have the ability to go prone

Huh am i missing something but i seem to remember that you could go prone before in earlier games. :juggle:
The_Wheelhouse
Huh am i missing something but i seem to remember that you could go prone before in earlier games. :juggle:

Yup you can/could..and you can also spot people too who then appear on the mini map (sort of anyway).

I guess that the poor mans versions “Bad Company” etc didn't have those features, but this is Battlefield 3, which has absolutely nothing to do with the Bad Company series, if we're lucky anyway..
Agreed, it's all a bit ridiculous.

BF2 had prone, knives and spotting, BF2142 had dogtags. Nothing really new there at all. And BC2 is completely irrelevant - perfectly good game, but nothing to do with Battlefield.





-Frosbite 2.0 is the culmination of this tech, entirely re-written
-Lighting sounds neat, one “probe” contains more lighting information than an entire BFBC2 level.
-Level destruction is going to be “believable” but basically everything is destructible.
-Character animations powered by ANT, what EA Sports uses.
-AI characters and multiplayer characters have different animation sets
-No more “gliding” animations that look off, animation realism is a focus
-Captured their own war audios (bullets, tanks, helicopters, etc) at different distances to ensure realism
-Better audio cues for certain actions, more easily able to listen for threats
-Plan on better, more immediate post release content
-More unlocks than BFBC2
-Dice trying to find a good balance between customization of your character and not having “pink rabbit hat(s)”
-4 classes
-Will talk about squads “later”
-Looking into a theater mode but can't talk about it
-Will have co-op
-There will be a kill-cam but it can be turned off
-BF3's team is almost twice as big as the team for BFBC2
-They want the pacing of the single player mode to be balanced, with highs and lows. Makes the comparison to a song vs a guitar solo.
-Part of the single player mode takes place in Sulaymaniyah - Iraqi Kurdistan.
-“****” will be used often, so M rated for sure
-Significant narrative that goes with the SP mode
-More than one setting, you're not in the middle east for the whole game
-PC version is lead version
-Why 64 players for PC only? No complains from the console crowd.
-No mod tools at release. Maybe none down the line either. Frosbite 2.0 is complex and mods tools would have to be dumbed down, so does Dice really want to put their time to that or would it be better spent elsewhere?
-Original story, not based on Bad Company at all.