Due for release this Autumn, and running on DICE'S Frostbite 2 engine, Battlefield 3 will feature both single player and co-op campaigns alongside a host of new features.
For the first time in the series, players will have the ability to go prone and today senior gameplay designer, Alan Kertz, has confirmed the inclusion of 3D spotting similar to what we saw in Battlefield: Bad Company 2. This will allow players to target the exact locations of enemies and flag them up to other players. Kertz confirmed that a red triangle will appear above the heads of those who have been spotted.
Speaking about spotting, Kertz said:
"Yes, there will be spotting. 2D spotting is a minimum. I want a form of 3D spotting that avoids, 'There, behind the tree.' 'What tree?'"
"I want a balanced 3D spot that works for a whole team."
"It's still early," he continued, "there's still plenty to do, and it's not like I'm going to forget about spotting, or the issues it creates. Spotted enemies could have a bomb dropped on them by an orbital space cannon for all I've decided right now."
Kertz also confirmed the inclusion of knives and dog tags, but didn't elaborate. Check out the teaser trailer...