Test Methodology
Comparison Workstations | 
    ||||
|---|---|---|---|---|
| System Name | HEXUS Workstation  | 
      |||
| CPU | Intel Core i9-10940X  | 
      Intel Core i9-10980XE  | 
      AMD Ryzen Threadripper 3970X  | 
      AMD Ryzen Threadripper 3990X  | 
    
| Overclocked | No  | 
      No  | 
      No  | 
      Yes  | 
    
| CPU Base Frequency | 3.3GHz  | 
      3.0GHz  | 
      3.7GHz  | 
      2.9GHz  | 
    
| Max Turbo Frequency | 4.8GHz  | 
      4.8GHz  | 
      4.5GHz  | 
      4.3GHz  | 
    
| CPU Cores / Threads | 14 / 28  | 
      18 / 36  | 
      32 / 64  | 
      64 / 128  | 
    
| CPU TDP | 165W  | 
      165W  | 
      280W  | 
      280W  | 
    
| CPU Cooler | Corsair Liquid Cooler  | 
      Noctua NH-D15  | 
      Noctua NH-U14S TR4-SP3  | 
      Cooler Master ML360  | 
    
| Motherboard | ASRock X299E-ITX/ac  | 
      MSI Creator X299  | 
      TRX40 Aorus Pro WiFi  | 
      Asus ROG Zenith II Extreme  Alpha  | 
    
| Memory | 64GB DDR4 (4x16GB)  | 
      64GB DDR4 (4x16GB)  | 
      64GB DDR4 (4x16GB)  | 
      128GB DDR4 (4x32GB)  | 
    
| Memory Speed | 18-18-18-43-2T @ 2,666MHz  | 
      16-18-18-38-2T @ 2,933MHz  | 
      16-17-17-35-52-1T @ 3,000MHz  | 
      18-22-22-42-1T @ 3,600MHz  | 
    
| Graphics | Nvidia GeForce RTX 2080 Ti 11GB  | 
      Nvidia GeForce RTX 2080 Ti 11GB  | 
      Nvidia Titan RTX 24GB  | 
      Nvidia Titan RTX 24GB  | 
    
| Graphics Driver | Nvidia Studio 442.19  | 
      Nvidia Studio 442.19  | 
      Nvidia Studio 451.77  | 
      Nvidia Studio 451.77  | 
    
| Primary Storage | 2TB Samsung PM981 M.2 SSD  | 
      1TB Corsair MP600 M.2 SSD  | 
      2TB Seagate FireCuda 520 M.2 SSD  | 
      2TB Corsair MP600 M.2 SSD  | 
    
| Secondary Storage | -  | 
      -  | 
      4TB Seagate Barracuda 3.5in HDD  | 
      4TB Samsung 860 Evo 2.5in SSD  | 
    
| PSU | Corsair SF750  | 
      Corsair HX1000  | 
      Corsair RM850x  | 
      Corsair AX1600i  | 
    
| Chassis | Corsair One  | 
      be quiet! Dark Base 700  | 
      Fractal Design Meshify S2  | 
      Fractal Design Define 7  | 
    
| Operating System | Windows 10 Pro (1909)  | 
      Windows 10 Pro (1909)  | 
      Windows 10 Home (2004)  | 
      Windows 10 Pro (2004)  | 
    
| Warranty | Two years  | 
      N/A  | 
      Three years  | 
      Three years  | 
    
| Date Reviewed | February 2020  | 
      N/A  | 
      August 2020  | 
      August 2020  | 
    
| Cost As Reviewed | £4,300  | 
      £4,100  | 
      £5,700  | 
      £11,000  | 
    
Benchmark Suite | 
  |
|---|---|
| CPU | |
| Cinebench R20 | This popular cross-platform benchmark examines both single- and multi-core performance. | 
| Blender | We render the 230MB Cosmos Laundromat scene in this popular open-source creation suite. | 
| V-Ray Next | Another standalone application to help test how fast hardware renders. | 
| Memory and Storage | |
| AIDA64 | Benchmark that accurately depicts memory bandwidth and latency. | 
| CrystalDiskMark | Free-to-use storage benchmark testing both sequential and random 4K drive performance. | 
| GPGPU | |
| AIDA64 | Measures GPGPU compute performance using various OpenCL workloads. | 
| V-Ray Next | The free test is this time used to gauge GPU rendering performance. | 
| System | |
| PCMark 10 | A comprehensive set of tests that cover the wide variety of tasks performed in the modern workplace. | 
| VRMark | With a 5K rendering resolution, the Blue Room test thoroughly examines a system's VR credentials. | 
| 3DMark | We run Time Spy Extreme, a 4K DirectX 12 benchmark to test both GPU performance and stability. | 
| Workstation | |
| SPECwpc 3.0.4 | Measures key aspects of workstation performance based on diverse professional applications. | 
| Vitals | |
| Power Consumption | System-wide mains power draw recorded when idle and when rendering via Blender. | 
| CPU Temperature | Core temperature recorded when idle and when rendering via Blender. | 
| GPU Temperature | GPU temperature recorded when idle and when running the 3DMark Time Spy Extreme stress test. | 
| Noise | System noise output measured when idle and when rendering via Blender. | 
