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Review: MSI RX800 XTs

by Ryszard Sommefeldt on 7 November 2004, 00:00

Tags: AMD (NYSE:AMD), MSI, ATi Technologies (NYSE:AMD)

Quick Link: HEXUS.net/qa4d

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Painkiller, Call of Duty

Painkiller

Vendor: People Can Fly - (Website)
API: DX9.0
Pixel Shader Version Supported: Mix, unknown versions

Painkiller

All three boards being tested are essentially as fast as each other in real world testing with Painkiller, with the Radeon boards ultimately ahead by a small margin. Painkiller's renderer is no hardship for today's most advanced GPUs, with a powerful CPU behind things.

Call of Duty

Vendor: Activision - (Website)
API: OpenGL
Pixel Shader Version Supported: PS1.1 class

Call of Duty

While we're CPU limited with these power houses in Call of Duty, even with Athlon FX-53, at the upper setting the NVIDIA board shows its relative OpenGL game dominance. While it doesn't matter, since at 1600x1200 with 4X AA and 8X AF all three boards give up very playable framerates at all times, it's worth noting.