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Review: NVIDIA's GeForce 6800 and 6800 GT GPUs

by Ryszard Sommefeldt on 13 July 2004, 00:00

Tags: NVIDIA (NASDAQ:NVDA)

Quick Link: HEXUS.net/qaze

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System Setup and Notes

  • NVIDIA GeForce 6800 GT Reference Board, NV40, 256MB, AGP8X, 350/1000
  • NVIDIA GeForce 6800 Reference Board, NV40, 128MB, AGP8X, 335/700
  • NVIDIA GeForce 6800 Ultra Reference Board, NV40, 256MB, AGP8X, 400/1100
  • ATI Radeon X800 XT Platinum Edition, R420, 256MB, AGP8X, 520/1120
  • ATI Radeon X800 PRO, R420, 256MB, AGP8X, 475/900
  • AMD Athlon FX-51, 1MB L2, 2200MHz
  • ASUS SK8V, VIA K8T800, Socket 940
  • 1GB Corsair XMS3500R, 2-3-2-6, DDR400
  • Western Digital WD360G Raptor, SATA

Software

  • Windows XP Professional w/SP1
  • DirectX 9.0b Runtime
  • NVIDIA Detonator Release 60, 61.34
  • ATI CATALYST 4.5 BETA
  • 3DMark 2001SE Build 340
  • 3DMark03 v3.4.0
  • Call of Duty v1.1.1412
  • Unreal Tournament 2003 v2225
  • Serious Sam: Second Encounter
  • ShaderMark 2.0
  • D3D RightMark 1.0.4.9 PB3
  • Realtime High Dynamic Range Image-Based Lighting v1.2
  • FRAPS 2.1

Notes

All three 6-series variants go up against ATI's new X800-series of cards, all on AGP. My regular FX-51 test system provides the basis for testing. The 6-series cards use the 61.34 driver, the Radeons use the 4.5 BETA supplied to press. Image quality is to be covered in a separate article, so I skip over it in this one. Refer to the original Ultra article for some IQ analysis on the 60.72 initial review driver.

Default driver optimisations for both 6-series and Radeon were enabled throughout.