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Review: XFX GeForce 6800 Ultra

by Ryszard Sommefeldt on 25 June 2004, 00:00

Tags: XFX Geforce 6800 Ultra, XFX (HKG:1079)

Quick Link: HEXUS.net/qayv

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3DMark03, Call of Duty

3DMark03

Vendor: Futuremark - (Website)
API: DirectX 9.0
Pixel Shader Version Supported: Mix PS1.1, PS1.4, PS2.0

3DMark03


Trilinear filtering optimisations afford the XFX a decent boost in performance in 3DMark. Look for similar increases in other applications.

Overall, the XFX has no problem outrunning an X800 PRO, which is to be expected.

Call of Duty

Vendor: Activision - (Website)
API: OpenGL
Pixel Shader Version Supported: PS1.1 class

Call of Duty


We're CPU limited in the HEXUS custom demo so the optimisations afford the card very little if anything at all initially, with the X800 PRO well able to keep up. At the upper setting the XFX gains good ground over the X800 PRO and the trilinear optimisation kicks in for increased performance.

Very similar performance to the Gainward at 450/1200.