Published: Monday 6th October, 2008 | Author: Parm Mann
Products: Core i7
Companies: Intel (All Intel content)
External reviews: Intel Core i7
We've tentatively pencilled in November 2008 as a launch window for Intel's Core i7 processors, and with just a month to go, Canadian retailer PCVonline has put up placeholder pages for Intel's trio of upcoming parts.
According to PCV, Core i7 pricing will begin at $339.95, and the launch models shape up as follows:
| Model number | Intel Core i7 920 | Intel Core i7 940 | Intel Core i7 965 Extreme Edition |
|---|---|---|---|
| Product code | BX80601920 | BX80601940 | BX80601965 |
| Clock | 2.66GHz | 2.93GHz | 3.20GHz |
| Cores | 4 | 4 | 4 |
| Threads | 8 | 8 | 8 |
| Process | 45nm | 45nm | 45nm |
| Socket | LGA1366 | LGA1366 | LGA1366 |
| TDP | 130W | 130W | 130W |
| L2 cache | 256KB per core | 256KB per core | 256KB per core |
| L3 cache | 8MB shared | 8MB shared | 8MB shared |
| Price | $339.95 | $649.95 | $1,099.95 |
Intel itself hasn't yet announced a launch date or estimated retail pricing, but PCV's product pages suggest that an announcement will occur sooner rather than later.
Source: PCVonline.com
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But yes thanks for telling me something I had not previously known, now my next question is what the hell is it asking the CPU to do :surprised:
Hopefully the major games (no offence to FSX and Sup Com, I'm talking Crysis, CoD, UT, Bioshock) don't start becoming CPU limited too soon.
Oh yes I'll take your word for it on those results, Tomshardware has become so different nowdays I don't really like visiting it.Quote
http://www.tomshardware.co.uk/GeForce-Catalyst-overclocking,review-31366-5.html
Sup Com is interesting - it's also relatively GPU demanding, so the limiting factor switches between GPU and CPU depending on the size of the game (small and the start of games are GPU limited, large and long ones become CPU limited) But I don't have a problem with it on my X2+1950xt. 3gb ram helps though.
I think games might become more CPU limited if they follow the console model - the PS3 for example does have a lot of CPU power to a relatively weak GPU. If PC users expect more cars etc. than the console version then the CPU demand could be even higher.
The other factor is that, netbooks aside, the age of a PC more or less determines it's CPU power - you will struggle to buy any new PC that doesn't have what is actually a darn powerful CPU inside it. The GPU side is a completely different story and most new computers come with less powerful graphics than a gaming system several years old. So if a game developer wants to maximise the potential market size they'll happily code to use as much CPU as possible while keeping things lighter on the graphics side.Quote
Yeah I know what you mean about Toms - this should be the link to the 280 page and you can use the drop down to see the 9600GT:
http://www.tomshardware.co.uk/GeForce-Catalyst-overclocking,review-31366-5.html
Sup Com is interesting - it's also relatively GPU demanding, so the limiting factor switches between GPU and CPU depending on the size of the game (small and the start of games are GPU limited, large and long ones become CPU limited) But I don't have a problem with it on my X2+1950xt. 3gb ram helps though.
I think games might become more CPU limited if they follow the console model - the PS3 for example does have a lot of CPU power to a relatively weak GPU. If PC users expect more cars etc. than the console version then the CPU demand could be even higher.
The other factor is that, netbooks aside, the age of a PC more or less determines it's CPU power - you will struggle to buy any new PC that doesn't have what is actually a darn powerful CPU inside it. The GPU side is a completely different story and most new computers come with less powerful graphics than a gaming system several years old. So if a game developer wants to maximise the potential market size they'll happily code to use as much CPU as possible while keeping things lighter on the graphics side.
thats how the sims games work too. when you go inside a mansion it crippled my pc and was getting at an average 5-10fsp while my cpu was 100% being raped! thats on a single core p4 at 3.2ghz as well which was out the same time the sims 2 first came out:surrender:
pc games are going to become more demanding, not less so weather you agree or not, i7 will make your pc last longer then a core 2 system.
Alan wake springs into mind boasting about it being the first pc game that utilises all 4 core's of a quad coreQuote
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