Alien: Isolation DLC Safe Haven introduces the "Salvage Challenge"

Alien: Isolation Safe Haven

The good news in Save Haven, the third Alien: Isolation DLC pack that launched today on Steam, is that you've found the one safe room on Sevastopol Station. The bad news is that you can't stay there. Such is life for Hughes, the Sevastopol Communications Manager and new playable character, who must navigate the perils of the "Salvage Challenge" if he wants to get out alive.

Things, inevitably, gets worse: The new Salvage mode map is twice as large as any previous Survivor mode map, and you'll have to complete a series of ten tasks in order to clear a path to escape. Best of all, you only get one life, and if you blow it, you're returned to your last saved challenge, with your final score and position on the leaderboards penalized accordingly. Completing challenges unlocks rewards and points, and those points can be traded for a save slot, but again, your score will suffer.

Safe Haven is the third of five planned DLC packs for Alien: Isolation, which as you'll recall is a pretty good game—and by "pretty good," I mean "Game of the Year" around these parts. It goes for $8 on Steam, and is also available as part of the Alien: Isolation season pass.

Andy Chalk

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.