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Battle of Britain II: wings of Victory

by Nick Haywood on 11 May 2005, 00:00

Tags: Battle of Britain II: wings of Victory, GMX Media, Simulation

Quick Link: HEXUS.net/qabe2

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First Look: Battle of Britain II: Wings of Victory



First Look: Battle of Britain II: Wings of Victory



Earlier on in 2004, GMX Media bought the rights to Rowan’s Battle of Britain flight sim, and since then they’ve been working a sequel, now titled Battle of Britain II: Wings of Victory.

Well on the way to completion, the game as plenty of features for the prop-head enthusiast… like myself. First off, there’s built in support for Track IR, with the full six degrees of movement. This will allow for head movements such as leaning out the cockpit sideways when taxiing, leaning in to the gunsight reticule for aiming etc.



The campaign system has been tailored to recreate the BoB campaign as faithfully as possible at the same time as being as dynamic as possible. You’ll be able to get up and mix it with hundreds of other aircraft in the air at the same time. Both you and the enemy will be taking off from historicly accurate airfields, and hitting those airfields will reduce your ability to combat incoming aircraft.





Added to that lot is a dynamic weather system which is based on historical records as well as giving real time, in-flight weather changes and the usual effects of that such as turbulence and reduced groundspeed.



The AI has had some work put into it too, so the AI suffer the same physical and flight limitations that you do. No more watching an AI do a 9g inverted loop to then accurately blow your wing off from 3 miles away.



All in all, this looks very promising and I can’t wait for a hands on go. Let’s see if GMX have done justice to all those men who fought in one of the greatest air battles in history.