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Physics simulation gets sophisticated - R600 at work

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Published: Monday 19th March, 2007 | Author: Steve Kerrison
Companies: ATi Technologies (All ATi Technologies content)

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Take a massively parallel architecture like a GPU - say, R600 - and get it to do advanced physics simulation. This is what you get...

Sloshed

...Arty! Still, the apparent accuracy of the simulation is impressive, although granted, we're working from a still image here. Now, how long before the games designers start modelling water sloshing around like this? And once they do, how much GPU time will be left for the graphics?

We've got a couple more impressive pics of R600 physics simulations. We'll show you them a little later in the week.


HEXUS.community :: your right2reply

Re: Physics simulation gets sophisticated - R600 at work
Well how about that... It's been over a year now and this alleged physics demo has yet to materialize. I rest my case. :)Quote
Re: Physics simulation gets sophisticated - R600 at work
in before "that you batman?"Quote
Re: Physics simulation gets sophisticated - R600 at work

Quote: Aez
in before "that you batman?"

Huh??? :confused:Quote
Re: Physics simulation gets sophisticated - R600 at work
as in..

holy thread resurrection...Quote
Re: Physics simulation gets sophisticated - R600 at work
Graphics are getting to creepy for realityQuote

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