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Review: ATI Radeon X1900 XT and XTX

by Ryszard Sommefeldt on 24 January 2006, 00:54

Tags: ATi Technologies (NYSE:AMD)

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F.E.A.R. and Splinter Cell: CT

F.E.A.R.

F.E.A.R. is fast becoming a poster child for fragment shader bound games, with a ~7:1 ALU:TEX ratio in its PS programs. R580 is therefore well designed to take on F.E.A.R.'s game engine.

F.E.A.R.

X1900 XT is 17% faster than X1800 XT at the highest resolution with IQ on, X1900 XTX over 46% faster than GTX 512. Yay for lots of ALUs!

Splinter Cell: CT

Despite being a bit old, SC:CT maintains a rough ~5:1 ALU:TEX ratio in its main fragment shader programs on SM3.0 hardware.

Splinter Cell: CT

There's a 17% win for X1900 XTX over GTX 512, the X1900 XT 14% faster even with a 4% engine clock deficit.