EF
It's
now common knowledge that AMD is going to debut its
next-generation graphics-card hardware imminently. Resuming a leap in
architecture 15 months after the release of the Radeon HD 4K series, it
is safe to assume that the high-end DX11-compliant cards will be
helluva fast. We expect multi-teraFLOP performance and more memory
bandwidth than you can shake a big stick at.
AMD, though, has another trick up its sleeve with the new cards and it
may just change how we view the output. Welcome to the world of
Eyefinity. Catchy name, huh?
The premise behind Eyefinity is to enable users to push a single card's
output - be it 2D or 3D - to a maximum of six screens, simultaneously,
and up to a resolution of 2,560x1,600 pixels each. Do the math and
that's 24.5MP of gorgeous resolution,
per
card.
High-end next-generation cards will all be plumbed with ability to internally process
up to six digital signals, be they HDMI, DVI, or
DisplayPort, although only three will be physically outputted through
the rear on most models. The likely combination will be
dual DVI and HDMI, we imagine.
Special-edition cards - more of a proof of Eyefinity technology - will
have six DisplayPort outputs
that can each
drive a 2,560x1,600 monitor, giving the requisite 24.5MP output -
7,680x3,200px of eye-poppin' detail.
From what we saw at a press event recently, Eyefinity will provide
independent scaling on monitors with differing native resolutions,
thereby bringing real multi-monitor support to the fore and making them
genuinely handy in the workstation/graphics market.
Could you drive six high-resolution screens from a single card and
still play the latest games on them? AMD demonstrated the upcoming DX11
DiRT
2 on a triple-monitor setup, running rather smoothly at an insane
resolution.
The question then arises as to whether ultra-high-resolution support is
available for a wide variety of games. The answer, AMD says, is
governed by ensuring that Windows sees the bank of monitors
as a single source - the games generally take their cue from Windows'
resolution settings. AMD's made the necessary driver-level
optimisations in the latest Catalyst Control Centre.
Six monitors from a single card.
Is it a gimmick or does it make real sense? Considering the cumulative
price of, say, three 22in, 1,680x1,050-capable monitors, to the tune of
£350, we reckon that it provides a relatively cheap method of
attaining high-pixel outputs if you can ignore the visual interference caused
by monitor bezels. Increase the monitor count and the fiscal
attractiveness diminishes in the face of rising costs for
DisplayPort-equipped screens.
Learn more
here.
Hmmm. GeForce 3D Vision or ATI Eyefinity. How about combining both,
folks?
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HEXUS.community :: your right2reply
6 monitors? Pah, that's nothing. This picture shows one of the stations in the control room for my experiment... nine 30" monitors. I think the minimum number of monitors for any one station in that room is probably four 24" monitors... and then people bring their laptops as well:
http://cms.web.cern.ch/cms/Media/Publications/CMStimes/2009/08_24/images/SANY0030.JPG
Your multi-head foo is weak: http://www.phoronix.com/scan.php?page=news_item&px=NzUyNQ :DQuote
lol crazy but how many people are really going to wire up 6 monitors for one image?
even if you had enough money, you still wouldnt want the monitor borders dividing up your screen lol
I agree with the above. Sure it might be good for stores/traders to show off the latest games but i would much prefer to use a single large monitor for gaming.Quote
I'd eventually like to have 4 24" screens (3 side by side + a touch screen in my desk that mirrors the middle screen). A single card solution would be good.
There was a 3870x2 (expensive, power-hungry) that had 4 outputs.
Further, Hexus (or was it Tom's) showed 780g + ATI discrete card driving 4 displays.Quote
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