Far Cry 2
Far Cry 2 1,680x1,050 4xAA MaxAF | ||||||
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XFX HD 4890 OC 1,024MB | BFG GTX 260 896MB | BFG GTX 275 OC 896MB | NVIDIA GTX 275 896MB | Sapphire HD 4770 XF 1,024MB | Sapphire HD 4890 OC+ 1,024MB | Sapphire HD 4870 1,024MB |
64.18 | 54.48 | 64.66 | 63.41 | 75.12 | 64.66 | 55.42 |
Far Cry 2 1,920x1,200 4xAA MaxAF | ||||||
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XFX HD 4890 OC 1,024MB | BFG GTX 260 896MB | BFG GTX 275 OC 896MB | NVIDIA GTX 275 896MB | Sapphire HD 4770 XF 1,024MB | Sapphire HD 4890 OC+ 1,024MB | Sapphire HD 4870 1,024MB |
58.1 | 47.89 | 57.34 | 56.38 | 62.84 | 58.6 | 50.06 |
Far Cry 2 2,560x1,600 4xAA MaxAF | ||||||
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XFX HD 4890 OC 1,024MB | BFG GTX 260 896MB | BFG GTX 275 OC 896MB | NVIDIA GTX 275 896MB | Sapphire HD 4770 XF 1,024MB | Sapphire HD 4890 OC+ 1,024MB | Sapphire HD 4870 1,024MB |
38.68 | 33.87 | 41.33 | 40.71 | 11.79 | 39.04 | 33.28 |
Performance at 1,680x1,050 and 1,920x1,200 is just where we would expect it to be. However, the 2,560x1,600 result exemplifies the potential 'problem' that the cards face when overloaded with data. We reckon that it's more of a driver issue than anything else, because a 512MB-equipped Radeon HD 4870 does a lot better here. The foibles of multi-GPU usage, eh?