In our recent analysis of NVIDIA's GPGPU ambitions, we concluded that its PhysX and CUDA technologies have plenty to offer. Despite the obvious performance boost available, however, we questioned the widespread use of such technologies and asked "where are the hundreds of must-have PhysX-enabled titles?"
Well, the California-based graphics giant is today taking steps to answer that very question by announcing that two of the world's biggest game studios - Electronic Arts and 2K Games - have both licensed PhysX technology as a development platform at their respective studios.
It is, of course, just a preliminary announcement, but one would assume that we're edging ever closer to realising NVIDIA's PhysX aspiration. With the likes of Electronic Arts publicly announcing their support of the technology, it shouldn't be long until we see a slew of big-name titles that showcase what NVIDIA's PhysX can do.
Tim Wilson, chief technology officer at EA’s Redwood Shores Studio, had this to say:
PhysX is a great physics solution for the most popular platforms, and we're happy to make it available for EA’s development teams worldwide. Gameplay remains our number one goal, with character, vehicle and environmental interactivity a critical part of the gameplay experience for our titles, and we look forward to partnering with NVIDIA to reach this goal.
Similarly, Jacob Hawley, technology director for 2K Games, adds:
We are very impressed with the quality of the PhysX engine and we licensed it so our studios can use this solution early in development. Developing games with an interactive story and immersive gameplay remains our number one priority, and aligning with technology leaders like NVIDIA allows our teams to concentrate on making great games.
There we have it, the numerous must-have PhysX-enabled titles could be just around the corner.
Official press releases: EA Signed On To License NVIDIA PhysX Technology and 2K GAMES Licenses NVIDIA PhysX Technology For Its Studios Worldwide